Architecture Gaussian Splats
Architecture is where gaussian splatting shines hardest: a real building captured as a splat keeps the materials, weathering and lighting that take weeks to fake with traditional modelling. Real-estate walkthroughs, location previsualisation for film, and game environments are the three biggest uses our sellers see.
Every listing shows its splat count, file formats (.ply source plus compressed .spz/.sog for web delivery) and capture tool, so you can match an asset to your performance budget — a 1M-splat facade that flies on a phone, or a 30M-splat landmark for offline rendering. Many captures are drone-flown and cleaned of floaters before listing.
Frequently asked questions
Can I use architecture splats for real-estate virtual tours?
Yes — that's their most common commercial use. Pair an exterior splat with interior captures and a web viewer (PlayCanvas, Spark or Three.js) for a walkable tour that runs in the browser with no plugin.
Are these real captures or AI-generated?
Each listing states its source. Real captures come from photos or video of an actual building; AI-generated scenes (e.g. from World Labs Marble) are labelled as such. For surveying or documentation work, filter for real captures.
What splat count do I need for a building scene?
More gaussians isn't automatically better — count is a performance budget. Web and mobile viewers are happiest under ~2M splats (use the compressed .sog format); desktop and offline renders can handle 20M+.