Object & Product Gaussian Splats
Isolated object splats are the workhorses of the format: furniture for ecommerce viewers, props for game scenes, artefacts for museum archives. Furniture and product captures in particular are booming — brands that already pay for 3D product models are switching to splat captures because they look like photographs from every angle.
Good object listings are fully isolated (background removed), floater-cleaned, and oriented to a sensible origin, ready to drop into a viewer or engine. Specs show splat count, formats and capture tool; compressed .sog versions keep product-page load times in the single-megabyte range.
Frequently asked questions
Can I embed an object splat on my product page?
Yes — web viewers (PlayCanvas Web Components, Spark, GaussianSplats3D for Three.js) embed splats like images. Use the compressed .sog or .spz file; a typical product splat compresses to a few MB.
Will a splat show my product accurately?
A real capture shows the actual item — stitching, texture, sheen — with no artist interpretation. That accuracy is why scanned splats beat modelled 3D for trust-sensitive products. Always check the live 3D preview on the listing.
Can I convert an object splat to a mesh?
Splat-to-mesh tools exist but lose the photoreal quality (that's inherent, not a tooling gap). If you need a mesh for collision or CAD, look for listings that bundle one, or keep the splat for visuals and use a proxy mesh underneath.