Models · 6 September 2026
Six splat engines, one Studio
Six production engines in one creation workflow, for objects, real captures and explorable worlds.
SplatMart now gives you six production engines in one creation workflow. Generate an object, reconstruct a real capture, or create an explorable world, then carry the result into the same library and editor.
- 6 production engines
- 1 library and editor for every result
Pygmalion and TripoSplat for objects
Use Pygmalion to start from a prompt or image, or choose TripoSplat when you already have the source image and want its dedicated single-image generation path.
Leighton and ReSplat for capture
Leighton reconstructs photo and video captures across a range of project sizes. ReSplat adds a fast multi-view route for compact, overlapping captures.
Marble and Echo for generative worlds
Build explorable environments with Marble by World Labs or Echo by SpAItial, using prompts, reference images, panoramas and supported media inputs.
Available and evaluating are clearly separated
Production engines appear first and can be selected immediately. Research integrations—including Tencent HY-World 2.0—remain visible as Evaluating but cannot be selected until they are ready.